Okay, there's this really bad dude named Hacker —
HACKER: TheHacker, to you!
Whatever. He wants to take over
the Cyberworld from Motherboard.
[ GASP ] The three kids are sucked into Cyberspace,
and they use brain power to help save everybody.
JACKIE: Okay, here's the plan.
So they travel all over and run into all these
weird creatures... and have all of these awesome adventures.
It's totally up to them to save Cyberspace.
Can three cool kids and a wacky bird outsmart the Hacker?
HACKER: Never! MATT: There's only one way to find out!
Tune in to "Cyberchase"!
♪ WE'RE MOVIN' WE'RE BEATIN' HACKER AT HIS GAME ♪
♪ DON'T TELL ME THAT HE'S TRYING TO HACK THE MOTHERBOARD ♪
♪ WE'LL GET HIM EVERY TIME
♪ COSMIC WORLDS, FREAKY PLACES THAT WE'VE SEEN ♪
♪ WE GOT THE POWER OF ONE TWO THREE FOUR! ♪
♪ RUNNIN' IN A CYBERCHASE WE'LL MEET HIM FACE TO FACE ♪
♪ WE'LL STICK TOGETHER, ALL THE TIME! ♪
♪ ADVENTURES IN CYBERSPACE
♪ THE CHASE IS ON! JUST WAIT AND C-Y-B-E-R- CHASE! ♪
MOTHERBOARD... GUESS WHO? [EVIL LAUGHTER]
HACKER! WHAT DO YOU WANT?
I HAVE WHAT I WANT, MOTHERBOARD!
SAY HELLO TO YOUR PATHETIC PLAYMATES!
MOTHER B! DO SOMETHING!
LET THEM GO, HACKER!
MAYBE WE CAN MAKE A DEAL! HAAAA... T
THE KIDS IN EXCHANGE FOR-
WHOAAAAA...! WHAT'S GOIN' ON!
UH, OH! IT'S A CYBER STORM, BOSS!
YEAH, BITS... BYTES, THE WHOLE WORKS!
YEOWWW! WHOA! AHHHHH!
WHERE ARE WE? AHHHHHHHH!
BOSS?
GET DOWN HERE, YOU DUNCEBUCKETS!
WE'VE GOT WORK TO DO!
UH, BOSS, UM BEHIND YOU.
WHAT?
OH, THE RESCUE PARTY. IT'S ABOUT TIME YOU GOT HERE!
I DON'T KNOW ABOUT YOU GUYS,
BUT THAT DOESN'T LOOK LIKE A RESCUE PARTY TO ME!
ALRIGHT, I'VE HAD ENOUGH OF THIS!
DO YOU HAVE ANY IDEA WHO YOU'RE DEALING WITH?
THAT'S MORE LIKE IT!
WELCOME. I AM MASTER PI.
LISTEN TO ME, PI-FACE!
I'M THE HACKER -SOON-TO-BE THE RULER OF ALL CYBERSPACE!
NOW, UNLESS YOU WANT YOUR CUTE LITTLE CYBERSITE DESTROYED,
I SUGGEST YOU RELEASE ME AT ONCE!
PLEASE, SHOW OUR POLITE GUESTS TO THEIR ROOM.
HEY! WHAT ABOUT MY ROOM!
ONLY GUESTS WHO UNDERSTAND THE RULES OF POLITENESS
ARE TREATED POLITELY IN RETURN.
AH, MAYBE YOU SHOULDA BOWED, BOSS.
THE HACKER BOWS TO NO ONE!
COME ON, GUYS, THINK! WE CAN'T STAY HERE!
WE'VE GOT TO FIGURE A WAY OUT!
IT GIVES ME GREAT PLEASURE TO HAVE YOU AS MY GUESTS.
HOW'D YOU GET IN HERE?
IT IS YOU WHO COME AND GO.
UM, SPEAKING OF GOING, MISTER MASTER, SIR - CAN WE LEAVE?
THAT, MY FRIENDS, IS UP TO YOU.
H-HAH! I HAVE HEARD MANY STORIES
OF YOUR BRAVE ADVENTURES.
YOU'VE HEARD OF US?
YES. MANY OF US WHO ARE SYMPATHETIC
TO MOTHERBOARD HAVE HEARD OF YOU.
THIS IS FOR YOU.
THANKS. I THINK.
OPEN IT UP, JAX!
WHOA...
WHAT IS IT?
WHAT'S INSIDE?
IT IS A PLEASURE TO SERVE YOU.
HELLO.
HOW COOL! THEY WALK AND TALK.
WHAT DO WE DO WITH THEM, MASTER PI?
HE'S GONE!
THERE IS A GAME YOU CAN PLAY WITH US -
BUT ONLY TWO MAY PLAY AT A TIME.
TAKING TURNS, YOU MAY REMOVE ONE,
TWO OR THREE OF US EACH TURN.
THE ONE LEFT WITH THE LAST WARRIOR,
THE RED ONE — ME... LOSES. I WISH YOU LUCK.
COME ON, GUYS, LET'S PLAY!
I DON'T KNOW. I'M NOT REALLY GOOD AT THIS KIND OF GAME.
I NEED TIME TO THINK THINGS OUT.
WELL, I NEED TO TALK THINGS OUT WITH SOMEONE.
AND I NEED TO TRY IT OUT!
LOOK, IT'S OKAY. ONLY TWO CAN PLAY SO YOU TWO GO AHEAD.
FINE... MATT - YOU GO FIRST.
UM... OKAY. I'LL TAKE... THREE!
TRACKS LEADING FROM THE SMOULDERING GRIM WREAKER!
BUT THAT WON'T STOP ME!
I'LL RESCUE MY PALS OR MY NAME ISN'T DIGIT THE WONDERBIRD.
HEY-HEY-HEY! HOLD STILL, I'M ALMOST OVER!
YOU KNOW, BOSS, UH,
I DON'T WHAT YOU'RE IN SUCH A HURRY TO LEAVE FOR -
IT'S REALLY PRETTY HERE.
WHA- WHOAAAAAH-OH!
SINCE YOU SEEM TO LIKE GAMES SO MUCH.
THE HACKER DOESN'T PLAY GAMES!
BESIDES, WE WON'T BE HERE LONG ENOUGH TO PLAY ANYTHING!
KEEP YOUR BAG!
AS YOU WISH.
GEESH, HOW'D HE DO THAT, BOSS?
WHO CARES? LET'S JUST GET OUTTA HERE.
HAH-HAH! I THOUGHT YOU SAID YOU DIDN'T PLAY GAMES, BOSS.
ZIP IT!
WELCOME TO THE FIELD OF TRIAL.
THE TEAM THAT WINS OUR CONTEST SHALL RECEIVE
A KEY TO OUR CITY AND THE FREEDOM TO COME AND GO
AS THEY WISH.
THE LOSERS, HA HA, WILL REMAIN HERE
TO REFLECT ON THE LESSONS OF THE DAY.
IN TURN, ONE MEMBER FROM EACH TEAM GOES TO THE CIRCLE
AND REMOVES ONE, TWO OR THREE DRAGONS.
THE TEAM LEFT WITH THE RED DRAGON LOSES.
WE CAN DO THIS! IT'S JUST LIKE THE GAME WE PLAYED
WITH THOSE LITTLE WARRIORS!
THE FIRST TO THE CENTER WILL BEGIN THE GAME.
BUZZ! GET OUT THERE AND MOVE THREE DRAGONS!
BUT BOSS, UH I-
JUST DO WHAT I SAY!
[GRUNT] OH, NO!
COME ON, YOU THREE DRAGONS, BEAT IT! HIT THE ROAD!
WHOAAAAAA...
IF YOU ASK THEM NICELY, THEY WILL MOVE.
UH, YOU, YOU AND YOU. MOVE... PLEASE?
IT'S OUR TURN. HOW MANY SHOULD WE MOVE?
I'LL TRY TWO.
WOULD YOU TWO PLEASE COME WITH ME?
LET'S SEE, TEN OF YOU LAZY LIZARDS LEFT.
I'LL TAKE... THREE!
LET'S GO!
[COUGHING]
YOU GOTTA SAY PLEASE, BOSS!
ALRIGHT, PLEASE?
OKAY, THERE ARE SIX DRAGONS LEFT.
HUH? I COUNT SEVEN.
WELL, I'M NOT COUNTING THE RED DRAGON
BECAUSE WE DON'T WANT TO GET STUCK WITH IT.
INEZ IS RIGHT. WE SHOULDN'T COUNT THE RED DRAGON.
BUT THAT DOESN'T WORK FOR ME.
I HAVE TO THINK ABOUT ALL OF THEM.
COME ON, GUYS! WE'VE GOTTA STOP TALKING AND DO SOMETHING.
BUT I'M NOT SAYING THAT MY WAY IS THE ONLY WAY...
FINE!
HELLO, DRAGON.
WOULD YOU FOLLOW ME, PLEASE.
MY TURN.
FIVE GREEN DRAGONS PLUS ONE RED ONE.
YESSSS, OH YES. YOU, LITTLE DRAGON. PLEASE COME THIS WAY.
LET'S SEE, FOUR GREEN ONES LEFT - AND THE RED ONE.
OH, I DON'T KNOW HOW MANY TO MOVE.
INEZ. YOU MUST MOVE THE DRAGONS.
AHHH... I'LL TAKE AHHHH... ONE OF YOU, PLEASE.
AH, WHAT A BURDEN IT IS TO BE BRILLIANT!
I CAN'T LOSE. YOU THREE GREENIES, FOLLOW ME! PLEASE!
OH, NO! WE'RE STUCK WITH THE RED DRAGON! WE LOST!
THE OUTCOME HAS BEEN DECIDED.
THE HACKER TEAM HAS WON.
I SUGGEST BOTH TEAMS STUDY FOR THE NEXT GAME.
NEXT GAME? BUT I WON! I WANT THE KEY TO THIS JOINT!
YOU WON THE GAME, BUT NOT THE CONTEST.
THE WINNER MUST WIN TWO GAMES.
TWO?
UNTIL NEXT TIME.
WE BETTER WIN THE NEXT GAME!
IF WE DON'T, WE'LL BE STUCK HERE FOREVER!
OKAY, WHAT DO WE KNOW?
WE KNOW WE LOST.
WE DON'T KNOW ANYTHING! WE NEED A GAME PLAN!
YEAH, WELL, THE ONLY WAY I KNOW TO FIGURE OUT A PLAN -
IS TO PLAY THE GAME!
WE ARE READY WHEN YOU ARE!
I'LL GO FIRST, THIS TIME.
YOU WANT TO PLAY?
I'VE GOT TO TRY TO SOLVE THIS PROBLEM A DIFFERENT WAY. OKAY?
[SIGH] WHATEVER.
MAYBE IF I DRAW A PICTURE OF THE WHOLE THING
IT'LL HELP ME UNDERSTAND IT BETTER.
YOU COULD DIAGRAM EACH MOVE WE MAKE WHILE WE PLAY THE GAME.
THAT WAY WE COULD SEE THE RESULTS
OF ALL THE POSSIBLE MOVES.
I'M SORRY, GUYS - I REALLY NEED TO TRY THIS MYSELF.
DO WHAT YOU WANT, JAX, WE'RE PLAYIN'.
I'M TAKING ONE.
OKAY, THERE ARE FIFTEEN DRAGONS - INCLUDING THE RED ONE.
MMMM... THAT'S NO HELP,
THEY'RE ALL OVER THE PLACE.
MAYBE IF I LINE THEM UP THEY'LL BE EASIER TO WORK WITH.
THIS IS REALLY HARD.
MAYBE IF I PUT THEM IN GROUPS I'LL FIND SOME KIND OF PATTERN.
[SIGH] I'M NOT GETTING ANYWHERE.
I WON!
YAAAAY!
YEAH, BUT HOW? WHAT'D YOU DO?
I'M NOT SURE. DIDN'T YOU TAKE NOTES?
NO. ANY LUCK?
UH-UH. THERE ARE JUST TOO MANY PIECES TO DEAL WITH -
TOO MANY POSSIBILITIES.
YOU CAN'T GO! WE NEED TO SOLVE THIS PROBLEM!
YOU DO IT YOUR WAY -
I'LL TRY MINE. I NEED SOME JACKIE TIME.
C'MON, WE'LL FIGURE OUT OUR OWN PLAN.
YOU GO FIRST. AND TAKE NOTES, THIS TIME!
HOW MANY GUARDS WILL I HAVE TO OUTWIT?
HOW MANY INGENIOUS TACTICS WILL I HAVE TO EMPLOY?
HOW MANY DARING FEATS WILL I HAVE TO ENDURE?
WH-OH!
UH, BOSS, EH, DON'T YOU THINK MAYBE WE SHOULD
PRACTICE PLAYING THE GAME?
WHAT FOR, YOU BLITHERING BUCKET OF BOLTS?
WE ONLY HAVE TO WIN ONE MORE GAME. HAH, BESIDES,
WE'RE PLAYING AGAINST MERE CHILDREN, HAH,
EARTH CHILDREN AT THAT!
IF ONLY THE GAME WERE SIMPLER - NOT SO MANY PIECES,
MAYBE THEN I COULD FIGURE IT OUT.
IT WAS WISE OF YOU TO TAKE A BREAK.
OH! YOU... YOU STARTLED ME.
MY APOLOGY.
IT'S NOT YOUR FAULT.
I'M JUST ON EDGE, THAT'S ALL...
AND I DON'T GET MATT'S AND INEZ'S WAY
OF SOLVING THE PROBLEM YOU GAVE US.
WHAT WILL MAKE IT EASIER FOR YOU?
I DON'T KNOW. MAYBE IF THERE WERE FIVE DRAGONS
INSTEAD OF FIFTEEN.
NEAR THE END, THERE MIGHT ONLY BE FIVE DRAGONS LEFT.
BUT IF I START AT THE END OF THE GAME
I'D BE WORKING BACKWARDS.
AHHH, IS THAT A BAD THING?
IT'S ALMOST TIME FOR THE SECOND GAME.
ALREADY?
CONSIDER YOUR PATH.
HMMM. MY BACKWARD PATH.
HI, FISHIES... AH, FIVE - JUST LIKE A SMALLER GAME.
WHAT IF I MOVE THREE GOLDFISH...
HMM, THAT LEAVES ONE GOLD AND ONE BLACK.
SO I WOULD LOSE BECAUSE HACKER WOULD TAKE THE LAST GOLD FISH
AND I'D BE FORCED TO TAKE THE BLACK ONE. OK, FISH, COME BACK.
NOW, IF I TAKE TWO GOLD FISH...
THAT WOULD STILL LEAVE HACKER WITH TWO GOLD FISH TO TAKE,
STICKING ME WITH THE LAST FISH. FISH COME BACK!
OH, MAN... WHAT IF I ONLY TAKE ONE?
HACKER CAN TAKE THREE - AND I STILL LOSE!
WAIT! THAT'S IT! WHEN THE GAME GETS DOWN TO FIVE PIECES,
THE NEXT PLAYER CAN ALWAYS BE FORCED TO LOSE!
SO HOW CAN WE MAKE SURE TO STICK HACKER
WITH THE LAST FIVE PIECES?
IF WE CAN DO THAT - WE CAN WIN!
SINCE THE HACKER TEAM WON THE FIRST GAME,
THE TEAM OF INEZ, MATT AND JACKIE
WILL MAKE THE FIRST MOVE.
LET THE SECOND GAME BEGIN!
HURRY JACKIE!
WE THINK WE MAY KNOW HOW IT WORKS!
GREAT! BECAUSE ALL I KNOW IS,
WE DON'T WANT TO GET STUCK WITH THE LAST FIVE DRAGONS.
I TRIED AN EXPERIMENT WITH A SMALLER GAME.
WHEN THERE ARE FIVE PIECES LEFT, INCLUDING THE RED ONE,
IF IT'S YOUR MOVE THE GAME IS ALREADY LOST.
YOU MEAN, YOU PLAYED THE GAME BACKWARDS?
WELL... YEAH.
BUT WE HAVE TO PLAY THIS GAME FRONTWARDS!
AND HOW MANY DO I TAKE FIRST TO BE SURE
WE STICK HACKER WITH THE LAST FIVE?
I... I DON'T KNOW. I DIDN'T GET THAT FAR.
WE HAVE TO START SOMEWHERE!
AND MAYBE WE CAN FIND A WAY TO MAKE YOUR IDEA WORK TOO.
WILL THREE OF YOU PLEASE COME WITH ME?
AND THREE FOR ME, IF YOU WOULD BE SO KIND.
STICK HACKER WITH THE LAST FIVE... ONE, PLEASE.
ONE PLUS ONE IS TWO DRAGAROONIES!
THANK YOU VERY MUCH.
GUYS! I THINK WE DID IT!
WE DID?
YEAH! THERE ARE SIX LEFT!
IF WE TAKE ONE - HACKER'S STUCK WITH THE LAST FIVE!
I'LL GET IT!
I ONLY NEED ONE OF YOU.
HOW ABOUT YOU? PLEASE?
LET'S SEE... FIVE DRAGONS LEFT... I THINK I'LL TAKE...
AAHHH!
WHAT IS IT, BOSS?
WHAT'S WRONG?
THERE'S... THERE'S NO MOVE I CAN MAKE THAT WILL WIN THE GAME.
IT'S OVER... I'VE LOST!
YOU MUST MAKE YOUR MOVE OR FORFEIT THE ENTIRE CONTEST.
FINE!
YOU THREE... COME WITH ME!
EXCELLENT, JAX. WILL YOU DO THE HONORS?
AW, DON'T BE SAD. I'D TAKE YOU IF I COULD - BUT I CAN'T.
COME ON, YOU, COME WITH ME, PLEASE.
THE RED DRAGON MUST GO TO THE HACKER TEAM -
WHICH MEANS JACKIE, MATT AND INEZ
HAVE WON THE SECOND GAME.
WAY TO GO, GUYS!
UMMM, EARLIER, SORRY ABOUT THE WAY WE ACTED.
YEAH, REALLY.
THAT'S COOL. WE ALL HAVE OUR OWN WAY OF FIGURING THINGS OUT.
WHAT HAPPENED? WHERE DID I GO WRONG? HOW COULD I LOSE?
THE THIRD AND FINAL GAME WILL DECIDE
THE WINNER OF THE CONTEST.
OUR PROBLEM'S BIGGER THAN JUST STICKING HACKER
WITH THE LAST FIVE PIECES.
YEAH! WE NEED TO FIGURE OUT HOW TO GET TO THAT POINT.
YES! RIGHT ON! THAT'S IT!
WELL WE DID IT ONCE. LET ME SEE THE NOTES.
THERE MUST BE OTHER MOVES WE CAN MAKE THAT TAKE US THERE,
LIKE, LIKE A PATH OF SOME KIND.
I HAVE AN IDEA.
IF YOU GUYS DON'T MIND,
COULD YOU PLEASE LINE UP SIDE BY SIDE?
YOU HEARD HER - LINE UP!
COOL! MAYBE THIS'LL GIVE US A CLEARER PICTURE
OF WHAT WE CAN DO.
SO WHAT'S YOUR PLAN?
WELL... FIRST, LET'S MAKE THE GAME SMALLER.
COULD SIX OF YOU GUYS TAKE A BREAK?
YOU, YOU, YOU, YOU, YOU AND YOU... REST!
THANKS! THAT LEAVES NINE PIECES, RIGHT? REMEMBER,
WE KNOW WE CAN WIN WHEN THERE ARE ONLY FIVE LEFT
AND IT'S HACKER'S TURN. SO... WHAT DO WE DO?
LET'S PLAY IT OUT. PRETEND I'M HACKER. SUPPOSE I TAKE ONE.
EXCUSE ME.
THAT LEAVES EIGHT.
NOW IT'S OUR TURN, AND WE TAKE... THREE
LEAVING HACKER WITH FIVE!
WE WIN!
LINE UP, MEN!
OKAY, THAT WORKED.
BUT WHAT IF HACKER TAKES TWO, LEAVING SEVEN?
THEN WE TAKE TWO, AND HE'S STILL LEFT WITH FIVE!
AND IF HACKER TAKES THREE?
WE TAKE ONE, HE'S STUCK WITH FIVE AGAIN... AND WE WIN!
THEN NINE IS JUST LIKE FIVE!
A POISON NUMBER FOR WHOEVER GETS IT!
POISON NUMBER - SOUNDS DANGEROUS.
IT'S ONLY DANGEROUS FOR THE ONE WHO GETS STUCK WITH IT.
HANG ON, THERE'S A PATTERN HERE.
THE DIFFERENCE BETWEEN FIVE AND NINE IS FOUR.
SO WORKING BACKWARDS ALONG JACKIE'S PATH,
FOUR MORE IS — TEN, ELEVEN, TWELVE, THIRTEEN.
THIRTEEN MUST BE A POISON NUMBER, TOO!
IF THIRTEEN IS A POISON NUMBER
AND THERE ARE FIFTEEN PIECES TOTAL -
THEN ALL WE NEED TO DO IS TAKE TWO WITH OUR FIRST MOVE
AND WE'LL WIN!
YOU GOT IT! WE JUST HAVE TO MAKE SURE WE GO FIRST,
THAT'S ALL.
YESSSS!
FOR THE THIRD AND FINAL CHALLENGE,
THERE IS ONE SMALL CHANGE.
INSTEAD OF LEAVING THE RED DRAGON FOR YOUR OPPONENT,
YOU MUST NOW TAKE THE RED DRAGON TO WIN THE GAME.
WHAT?
OH, NO! WE FIGURED OUT THE WRONG GAME!
DON'T FREAK - WE JUST NEED A LITTLE TIME.
OK, WHAT DO WE KNOW SO FAR?
BEFORE WE BEGIN, I WISH TO OFFER AN EXTRA PRIZE
TO THE WINNER OF THE CONTEST. GUARDS!
DIGIT!
I CAME TO SAVE YOU. MY PLANS KINDA CHANGED.
YOU'RE MINE, YOU TWO-TIMING CYBER-TURKEY!
YOIKES!
WHO WISHES TO GO FIRST?
UM... YOU CAN GO FIRST.
OH-OH-OH, NO YOU DON'T!
I'M NOT FALLING FOR ANY OF YOUR STUPID TRICKS. YOU GO FIRST!
OKAY. IF YOU INSIST.
LET THE FINAL GAME BEGIN!
GOOD ONE, JAX! YOU REALLY FOOLED HACKER THAT TIME.
BUT WE NEED TO TAKE THE RED DRAGON, NOT LEAVE IT.
DOES GOING FIRST STILL WORK?
IT SHOULD. HERE'S WHAT I THINK.
FIVE WAS POISON BEFORE, RIGHT?
BUT NOW THAT WE WANT THE LAST DRAGON,
THAT'S GOT TO CHANGE. LOOK...
IF IT'S HACKER'S MOVE WITH ONLY 3 LEFT -
HE COULD TAKE THEM ALL, INCLUDING THE RED DRAGON -
AND HE WINS. BUT IF THERE ARE 4 LEFT
WHEN IT'S HIS TURN... HE CAN'T WIN,
BECAUSE THE MOST HE CAN TAKE IS THREE!
THAT LEAVES THE RED DRAGON FOR US!
COOL! THEN IN THIS GAME,
4 IS THE POISON NUMBER FOR HACKER.
AND THE PATTERN IS JUST THE SAME AS IT WAS BEFORE.
JUST GO BACKWARDS FOUR!
EXACTLY!
IF HACKER HAS 8, WE CAN FORCE HIM TO 4.
IF HE'S GOT 12, WE CAN FORCE HIM TO 8.
SO 12, 8 AND 4 ARE ALL POISON NUMBERS
IN THIS VERSION.
AND IF WE TAKE 3 ON OUR FIRST TURN -
HE'LL BE LEFT WITH 12 - AND THE GAME'S OURS!
THREE DRAGONS, PLEASE?
THAT LEAVES HACKER WITH TWELVE-
THE FIRST POISON NUMBER!
HE TOOK THREE - THAT LEAVES NINE!
TAKE ONE, INEZ, THAT'LL LEAVE HACKER WITH EIGHT.
ONE IT IS!
TWO!
THIS IS IT! WE'RE DOWN TO 6 DRAGONS.
I'M TAKING TWO, RIGHT?
RIGHT-ON, MATTSTER!
FOUR IS THE LAST POISON NUMBER! WE'VE GOT HIM!
EH, EXCUSE ME, BOSS. EH...
WHAT!
EHHH, IT'S YOUR TURN, OH REALLY SMART ONE.
WHY DIDN'T YOU SAY SO?
OHHH, NO. NO. NO. NO. NO, NO, NO!
IS THERE A PROBLEM, BOSS?
IT CAN'T BE! NO MATTER WHAT I DO...
IF I TAKE ONE... TWO OR THREE... I LOSE!
HACKER TAKE YOUR DRAGONS!
FINE! COME WITH ME, YOU BIG BAG OF WIND!
HEY THERE. IT'S NICE TO BE INCLUDED, HUH?
[CHEERING WALLA]
I KNEW I COULD SAVE THEM!
WELL DONE. YOU ARE NOW FREE TO COME AND GO AS YOU WISH
THANK YOU, MASTER PI.
LET GO OF ME! STOP PUSHING!
I'LL FIGURE OUT THIS GAME -
AND WHEN I DO, YOU KIDS WILL PAY!
UNFORTUNATELY, HACKER WILL SOON BE FREE,
WHEN HE ALSO LEARNS TO SOLVE THE PROBLEM.
IT IS THE WAY OF OUR WORLD.
AH-HEM. AREN'T YOU FORGETTING SOMETHING?
LIKE A KEY TO THE CITY?
THE KEY IS... FRIENDSHIP.
TO YOU, MY DOOR IS NEVER LOCKED.
THANK YOU, MASTER PI.